Skidmarks are generated when wheel skids / slips over a surface.
Max Marks Per Section * 2
. Min Distance
is the distance a wheel needs to travel before a new mark is created.Max Marks Per Section
- similar to the old snake game. To make this transition smooth Fade Over Distance
can be enabled or Peristent Skidmarks
can be used. Check the section below for more info.GrounOffset
needs to be increased.Longitudinal Slip Threshold
and Lateral Slip Threshold
from vehicle settings tab are used.SurfacePreset
to get the settings for the current surface type.Max Marks Per Section
size.Peristent Skidmark Destroy Distance
.