TrailerModule
works in tandem with TrailerHitchModule
. VehicleController
that has TrailerModule
is able attach to a VehicleController
that has TrailerHitchModule
.
TrailerHitchModule
and TrailerModule
.Attachment Point
is the point at which the trailer will be attached to the towing vehicle. The script creates a SphereCollider trigger at this point which detects if the TrailerHitchModule Attachment Point
is nearby. Attachment Point
needs to be a child of the GameObject
containing the TrailerModule
.Trailer Stand
is the object which will be enabled if the trailer is detached and vice versa. It prevents the trailer from tipping forward on trailers with only the back axle.Synchronize Gear Shifts
is enabled the trailer object will be kept in the same gear. This allows for powered trailer or vehicles that are constructed out of two Rigidbodies.Also check Trailer Hitch module.