Steer Coefficient
determines how much the wheel will steer depending on input. In general cars would have Steer Coefficient
of 1 in front and 0 in the back, except for four wheel steering cars where rear axle usually steers opposite of the front so the value would be negative. Examples: 1
- 100% steering. 0
- no steering.-0.5
- 50% steering in the opposite direction.Add Ackerman
- check this Wikipedia link for more info about Ackerman Steering setup. Brake Coefficient
- amount of brake torque used as a percentage of Brakes
⇒ Max Torque
.Handbrake Coefficient
- amount of brake torque applied when handbrake is activated.Toe Angle
- toe angle in degrees.Caster Angle
- caster angle in degrees.isSolid
being true, as in that case the camber is calculated so that the wheels always stay parallel to each other.
Axle settings are used only if there are exactly two wheels in the WheelGroup
.
Anti Roll Bar Force
- deprecated, Force Application Point Distance
on WheelController
should be used instead. Higher the value, lower the roll.Is Solid
- Imitates solid axle and auto-adjusts camber to make sure that both wheels always stay parallel to each other.