Upgrade notes between different version of NWH Vehicle Physics 2. Version of currently installed package can be found under the Package Manager (Window > Package Manager).
It is always best to do a clean import after upgrade by removing the NWH folder and then importing. Doing this will not break the project in any way, or cause missing scripts, as Unity keeps the references.
WheelController:
Differential:
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Project Settings > Player > Api Combatibility Level
needs to be set to .NET 4.x
(requirement will be removed with v1.6.1).InputManagerSceneInputProvider
, InputSystemSceneInputProvider
or MobileSceneInputProvider
- depending on which input is used).v1.1 was an input focused update and most of the actions needed to upgrade from v1.0 are input-related.
Horizontal
axis was renamed to Steering
. Vertical
axis was split to Throttle
and Brakes
. CameraRotation
, CameraPanning
, CameraRotationModifier
, CameraPanningModifier
, CameraZoom
, FPSMovement
and ToggleGUI
bindings need to be added for demo scene to function properly.Vertical
axis from the bindings it is still available under vehicleController.input.Vertical for easier integration with AI and similar systems.