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IMassAffector is an interface that can be inherited by any MonoBehavior and the only parameter it stores is mass. If attached as a child (it does not need to be a direct child) this script will modify the parent Rigidbody mass, center of mass and inertia through its mass and position relative to the Rigidbody.</description>
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This is a common script shared between all the vehicle focused NWH assets.

Since Unity 2022 this script is no longer needed to adjust center of mass or inertia from the inspector as those settings are now exposed through Rigidbody inspector.</description>
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