PowertrainComponent is a base class for all powertrain components:
PowertrainComponents have the following common fields in the inspector:
Name- name of the component. Changing the
Nameof a component will reset
Outputon any components that are using that component.
Inertia- inertia of the component. Inertia of each component contributes to the total system inertia. How much depends on the clutch engagement and current gear ratio.
Powertrain Componentto which the torque is forwarded. In cases such as
Differential Componentthere can be multiple outputs (e.g. left and right wheel).
namefield on component will reset all the
Outputs on other
PowertrainComponents that use that component as an output.
Inertiawill will make the component spin up slower if the same torque is applied.
WheelComponentis calculated from
WheelControllers mass and radius settings.
Inertia must always be larger than 0!