Solver

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NWH:VehiclePhysics2:Powertrain:Solver [2020/06/19 15:30]
127.0.0.1 external edit
NWH:VehiclePhysics2:Powertrain:Solver [2020/10/20 15:49] (current)
Aron Rescec
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-{{ :​NWH:​VehiclePhysics2:​Powertrain:​Powertrain:​pasted:​20200314-094442.png }} +<del>The only setting available for solver is ''​Physics Quality''​. ''​Physics Quality''​ changes the number of ticks per one FixedUpdate:​
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-The only setting available for solver is ''​Physics Quality''​. ''​Physics Quality''​ changes the number of ticks per one FixedUpdate:​+
   * ''​Low''​ - 8 ticks   * ''​Low''​ - 8 ticks
   * ''​Medium''​ - 12 ticks   * ''​Medium''​ - 12 ticks
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   * Performance impact is directly proportional to the number of ticks. ''​Powertrain''​ code is heavily optimized.   * Performance impact is directly proportional to the number of ticks. ''​Powertrain''​ code is heavily optimized.
-  * Using very low values (<8) can result in low simulation fidelity and/or instability,​ especially if used with high power vehicles, high gear ratios or complex differential setups.+  * Using very low values (<8) can result in low simulation fidelity and/or instability,​ especially if used with high power vehicles, high gear ratios or complex differential setups.</​del>​ 
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 +Since v1.4 physics quality can be adjusted under //​Settings//​ tab by changing the number of physics substeps. 
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