Steer Coefficientdetermines how much the wheel will steer depending on input. In general cars would have
Steer Coefficientof 1 in front and 0 in the back, except for four wheel steering cars where rear axle usually steers opposite of the front so the value would be negative. Examples:
1- 100% steering.
0- no steering.
-0.5- 50% steering in the opposite direction.
Ackerman Percent- check this Wikipedia link for more info about Ackerman Steering setup. Set to <0 for Reverse or Anti Ackermann or >0 for Ackermann steering. Field represents percent where 0.12 equals 12% of the steer angle. Following image describes the effect:
Brake Coefficient- amount of brake torque used as a percentage of
Handbrake Coefficient- amount of brake torque applied when handbrake is activated.
Toe Angle- toe angle in degrees.
Caster Angle- caster angle in degrees.
Camber At Topand
Camber At Bottom- camber angle in degrees at the top (fully compressed) and the bottom (fully relaxed) of suspension travel. Current value will be an interpolated result between the two.
Axle settings are used only if there are exactly two wheels in the
Anti Roll Bar Force- force that imitates anti-roll bar in a vehicle. Before increasing value it is best to make sure that the center of mass of the vehicle is correct as too high center of mass can result in unstable vehicle. Too high values can introduce jitter to the vehicle as the ARB will try to equalize the suspension travel of both wheels
Is Solid- Imitates solid axle and auto-adjusts camber to make sure that both wheels always stay parallel to each other.