NWH Vehicle Physics 2 Documentation
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—NWH:VehiclePhysics2:Sound:index [2020/06/19 15:30] – created - external edit 127.0.0.1
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 +====== Sound ======
 +
 +Sound system in NVP2 consists of ''SoundManager'' and multiple ''SoundComponent''s. Disabling ''SoundManager'' also disables all the ''SoundComponent''s.\\
 +  * ''SoundComponent'' and ''SoundManager'' are ''VehicleComponent''s. Check [[NWH:VehiclePhysics2:VehicleComponent|VehicleComponent]] page for more info.
 +  * Each ''SoundComponent'' (type of ''Vehicle Component'') is responsible for one sound, e.g. ''EngineRunningComponent'' or ''EngineStartingComponent''.
 +  * ''AudioSource''s are not added manually but are instead generated by the script when scene is started. Some ''SoundComponent''s can have more than one ''AudioSource'' - e.g. wheel related ''SoundComponent''s have one ''AudioSource'' for each wheel.
 +  * Each field affects only the vehicle to which the script is attached. To modify audio output for all the vehicles VehicleAudioMixer (''VehicleAudioMixer.mixer'') can be used.
 +
 +== Requirements ==
 +  * ''Mixer'' field must have ''AudioMixer'' assigned. By default ''VehicleAudioMixer'' will be used.
 +
 +====== SoundComponent ======
 +{{page>[NWH:VehiclePhysics2:Sound:SoundComponent]}}
 +
 +====== SoundManager ======
 +{{page>[NWH:VehiclePhysics2:Sound:SoundManager]}}
 +
 +====== Available Sound Components ======
 +==== Blinker Component ====
 +{{page>[NWH:VehiclePhysics2:Sound:SoundComponents:BlinkerComponent]}}
 +
 +==== Brake Hiss ====
 +{{page>[NWH:VehiclePhysics2:Sound:SoundComponents:BrakeHissComponent]}}
 +
 +==== Crash ====
 +{{page>[NWH:VehiclePhysics2:Sound:SoundComponents:CrashComponent]}}
 +
 +==== Engine Fan ====
 +{{page>[NWH:VehiclePhysics2:Sound:SoundComponents:EngineFanComponent]}}
 +
 +==== Engine Running ====
 +{{page>[NWH:VehiclePhysics2:Sound:SoundComponents:EngineRunningComponent]}}
 +
 +==== Engine Start ====
 +{{page>[NWH:VehiclePhysics2:Sound:SoundComponents:EngineStartComponent]}}
 +
 +==== Gear Change ====
 +{{page>[NWH:VehiclePhysics2:Sound:SoundComponents:GearChangeComponent]}}
 +
 +==== Horn ====
 +{{page>[NWH:VehiclePhysics2:Sound:SoundComponents:HornComponent]}}
 +
 +==== Reverse Beep ====
 +{{page>[NWH:VehiclePhysics2:Sound:SoundComponents:ReverseBeepComponent]}}
 +
 +==== Skid ====
 +{{page>[NWH:VehiclePhysics2:Sound:SoundComponents:SkidComponent]}}
 +
 +==== Surface ====
 +{{page>[NWH:VehiclePhysics2:Sound:SoundComponents:SurfaceComponent]}}
 +
 +==== Suspension Bump ====
 +{{page>[NWH:VehiclePhysics2:Sound:SoundComponents:SuspensionBumpComponent]}}
 +
 +==== Transmission Whine ====
 +{{page>[NWH:VehiclePhysics2:Sound:SoundComponents:TransmissionWhineComponent]}}
 +
 +==== Turbo Flutter ====
 +{{page>[NWH:VehiclePhysics2:Sound:SoundComponents:TurboFlutterComponent]}}
 +
 +==== Turbo Whistle ====
 +{{page>[NWH:VehiclePhysics2:Sound:SoundComponents:TurboWhistleComponent]}}
 +
 +==== Wheel Skid ====
 +{{page>[NWH:VehiclePhysics2:Sound:SoundComponents:WheelSkidComponent]}}
 +
 +==== Wheel Tire Noise ====
 +{{page>[NWH:VehiclePhysics2:Sound:SoundComponents:WheelTireNoiseComponent]}}
 +
  
NWH Vehicle Physics 2 Documentation

Table of Contents

  • About
  • Setup
  • Input
  • Vehicle Controller
  • Wheel Controller
  • NWH Common Scripts
  • Trailers
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  • Add-ons
  • FAQ
  • Troubleshooting
  • Demos
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  • Upgrade Notes
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