NWH Vehicle Physics 2 Documentation
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NWH:VehiclePhysics2:Sound:index [2020/06/19 15:30] – created - external edit 127.0.0.1NWH:VehiclePhysics2:Sound:index [2023/05/16 17:09] (current) – nwhcoding
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 ====== Sound ====== ====== Sound ======
  
 +===== About =====
 Sound system in NVP2 consists of ''SoundManager'' and multiple ''SoundComponent''s. Disabling ''SoundManager'' also disables all the ''SoundComponent''s.\\ Sound system in NVP2 consists of ''SoundManager'' and multiple ''SoundComponent''s. Disabling ''SoundManager'' also disables all the ''SoundComponent''s.\\
   * ''SoundComponent'' and ''SoundManager'' are ''VehicleComponent''s. Check [[NWH:VehiclePhysics2:VehicleComponent|VehicleComponent]] page for more info.   * ''SoundComponent'' and ''SoundManager'' are ''VehicleComponent''s. Check [[NWH:VehiclePhysics2:VehicleComponent|VehicleComponent]] page for more info.
   * Each ''SoundComponent'' (type of ''Vehicle Component'') is responsible for one sound, e.g. ''EngineRunningComponent'' or ''EngineStartingComponent''.   * Each ''SoundComponent'' (type of ''Vehicle Component'') is responsible for one sound, e.g. ''EngineRunningComponent'' or ''EngineStartingComponent''.
-  * ''AudioSource''s are not added manually but are instead generated by the script when scene is started. Some ''SoundComponent''s can have more than one ''AudioSource'' - e.g. wheel related ''SoundComponent''s have one ''AudioSource'' for each wheel. +  * ''AudioSource''s are not added manually but are instead generated by the script when the scene is started. Some ''SoundComponent''s can have more than one ''AudioSource'' - e.g. wheel related ''SoundComponent''s have one ''AudioSource'' for each wheel. 
-  * Each field affects only the vehicle to which the script is attached. To modify audio output for all the vehicles VehicleAudioMixer (''VehicleAudioMixer.mixer'') can be used.+  * Each field affects only the vehicle to which the script is attached. To modify the audio output for all the vehicles VehicleAudioMixer (''VehicleAudioMixer.mixer'') can be used.
  
 == Requirements == == Requirements ==
   * ''Mixer'' field must have ''AudioMixer'' assigned. By default ''VehicleAudioMixer'' will be used.   * ''Mixer'' field must have ''AudioMixer'' assigned. By default ''VehicleAudioMixer'' will be used.
  
-====== SoundComponent ======+====== ====== 
 {{page>[NWH:VehiclePhysics2:Sound:SoundComponent]}} {{page>[NWH:VehiclePhysics2:Sound:SoundComponent]}}
  
-====== SoundManager ====== 
 {{page>[NWH:VehiclePhysics2:Sound:SoundManager]}} {{page>[NWH:VehiclePhysics2:Sound:SoundManager]}}
  
-====== Available Sound Components ====== 
-==== Blinker Component ==== 
 {{page>[NWH:VehiclePhysics2:Sound:SoundComponents:BlinkerComponent]}} {{page>[NWH:VehiclePhysics2:Sound:SoundComponents:BlinkerComponent]}}
  
-==== Brake Hiss ==== 
 {{page>[NWH:VehiclePhysics2:Sound:SoundComponents:BrakeHissComponent]}} {{page>[NWH:VehiclePhysics2:Sound:SoundComponents:BrakeHissComponent]}}
  
-==== Crash ==== 
 {{page>[NWH:VehiclePhysics2:Sound:SoundComponents:CrashComponent]}} {{page>[NWH:VehiclePhysics2:Sound:SoundComponents:CrashComponent]}}
  
-==== Engine Fan ==== 
 {{page>[NWH:VehiclePhysics2:Sound:SoundComponents:EngineFanComponent]}} {{page>[NWH:VehiclePhysics2:Sound:SoundComponents:EngineFanComponent]}}
  
-==== Engine Running ==== 
 {{page>[NWH:VehiclePhysics2:Sound:SoundComponents:EngineRunningComponent]}} {{page>[NWH:VehiclePhysics2:Sound:SoundComponents:EngineRunningComponent]}}
  
-==== Engine Start ==== +{{page>[NWH:VehiclePhysics2:Sound:SoundComponents:EngineStartStopComponent]}}
-{{page>[NWH:VehiclePhysics2:Sound:SoundComponents:EngineStartComponent]}}+
  
-==== Gear Change ==== 
 {{page>[NWH:VehiclePhysics2:Sound:SoundComponents:GearChangeComponent]}} {{page>[NWH:VehiclePhysics2:Sound:SoundComponents:GearChangeComponent]}}
  
-==== Horn ==== 
 {{page>[NWH:VehiclePhysics2:Sound:SoundComponents:HornComponent]}} {{page>[NWH:VehiclePhysics2:Sound:SoundComponents:HornComponent]}}
  
-==== Reverse Beep ==== 
 {{page>[NWH:VehiclePhysics2:Sound:SoundComponents:ReverseBeepComponent]}} {{page>[NWH:VehiclePhysics2:Sound:SoundComponents:ReverseBeepComponent]}}
  
-==== Skid ==== 
-{{page>[NWH:VehiclePhysics2:Sound:SoundComponents:SkidComponent]}} 
- 
-==== Surface ==== 
-{{page>[NWH:VehiclePhysics2:Sound:SoundComponents:SurfaceComponent]}} 
- 
-==== Suspension Bump ==== 
 {{page>[NWH:VehiclePhysics2:Sound:SoundComponents:SuspensionBumpComponent]}} {{page>[NWH:VehiclePhysics2:Sound:SoundComponents:SuspensionBumpComponent]}}
  
-==== Transmission Whine ==== 
 {{page>[NWH:VehiclePhysics2:Sound:SoundComponents:TransmissionWhineComponent]}} {{page>[NWH:VehiclePhysics2:Sound:SoundComponents:TransmissionWhineComponent]}}
  
-==== Turbo Flutter ==== 
 {{page>[NWH:VehiclePhysics2:Sound:SoundComponents:TurboFlutterComponent]}} {{page>[NWH:VehiclePhysics2:Sound:SoundComponents:TurboFlutterComponent]}}
  
-==== Turbo Whistle ==== 
 {{page>[NWH:VehiclePhysics2:Sound:SoundComponents:TurboWhistleComponent]}} {{page>[NWH:VehiclePhysics2:Sound:SoundComponents:TurboWhistleComponent]}}
  
-==== Wheel Skid ==== 
 {{page>[NWH:VehiclePhysics2:Sound:SoundComponents:WheelSkidComponent]}} {{page>[NWH:VehiclePhysics2:Sound:SoundComponents:WheelSkidComponent]}}
  
-==== Wheel Tire Noise ==== 
 {{page>[NWH:VehiclePhysics2:Sound:SoundComponents:WheelTireNoiseComponent]}} {{page>[NWH:VehiclePhysics2:Sound:SoundComponents:WheelTireNoiseComponent]}}
- 
- 
NWH Vehicle Physics 2 Documentation

Table of Contents

  • About
  • Setup
  • Input
  • Vehicle Controller
  • Wheel Controller
  • NWH Common Scripts
  • Trailers
  • GUI
  • Multiplayer
  • Render Pipelines
  • Add-ons
  • FAQ
  • Troubleshooting
  • Demos
  • Changelog
  • Upgrade Notes
  • Support